|
Posted By
carrion on 2015-01-25 10:07:38
| Re: SDBrowse
Yeah I've seen this yesterday. Really impresive! On Polish C64 forum I asked Skull about C+4 version or source code. Waiting for reply.
|
|
Posted By
Chronos on 2015-01-25 12:40:31
| Re: SDBrowse
great, i'm in if we made a conversion!
|
|
Posted By
Epy on 2015-01-25 16:31:00
| Re: SDBrowse
Some interesting things, what I saw on this video: - There are 26 characters in one side in one row. 26+26+1=53 characters in a row, not 40 or 80. So this is 53x21 char mode - It can show longer file names, not only 16 but 26. - There are different background and foreground colors of the characters Are these things normal, or I don't have enough knowledge?
|
|
Posted By
Gaia on 2015-01-25 18:14:30
| Re: SDBrowse
Normal * 53 is perfectly possible with custom screen routines and a 6x8 character set * CBMDOS (or actually the IEC protocol) can handle any length of filenames * that's the ECM (extended color mode), where the number of available characters is limited but you have mroe available colors per character cell
|
|
Posted By
Epy on 2015-01-26 03:20:37
| Re: SDBrowse
Great. So this is my missing knowledge :-(. I only know the extended color mode, the any others are dark.
|
|
Posted By
carrion on 2015-02-08 05:16:35
| Re: SDBrowse
Skull mentioned that the user ingerface works on bitmap - hence more chars on screen as I guess they are no t8x8 pixels
[edit] I have the source code from authoer of the SDBrowse. I also have permision to share with one who wants to do a use for C+4 port. Contact me if you think you could port it to C+4.
|
|
Posted By
Chronos on 2015-02-25 10:21:12
| Re: SDBrowse
AAArgh i didnt realised it earlier, so Carrion please give me the source My addy: chronos (at) servers (dot) hu -- There is a fastload called SJLOAD which is work with SD2IEC! Is there somebody who tried it already? The source code is available too..
http://www.c64-wiki.com/index.php/SJLOAD
|
|
Posted By
siz on 2015-02-25 14:44:57
| Re: SDBrowse
Porting SJLoad to plus/4 is on my todo list for a long time. But don't hold your breath, I haven't touched anything on that list in the last year. :/
|
|
Posted By
Chronos on 2015-03-01 18:50:52
| Re: SDBrowse
I have tested SJLOAD on C64 and the results is impressive!
Ghosts'n' Goblins by Remember sized around 140 blocks, took 1:02 minutes to load without SJload and 0:04 secs(!) with SJload!!
We need to port it asap!
|
|
Posted By
carrion on 2015-03-04 07:41:01
| Re: SDBrowse
Hey Chronos I sent you the src. Let us know if its doable to port it to C+4. Regards
|
|
Posted By
Chronos on 2015-03-04 16:24:35
| Re: SDBrowse
hey Carrion! I've received it, maybe at the weekend i can inspect it. i have used my precious freetime on this week to do something on SJLOAD.. it is runnable now on plus4 (it means it will be run, but the fastloader doesn't work yet), but there is a lot of stuff to pair, test and fix yet so no promises !!!!
|
|
Posted By
carrion on 2015-03-19 09:50:07
| Re: SDBrowse
Any update on this?
|
|
Posted By
Chronos on 2015-03-19 17:34:51
| Re: SDBrowse
SDBROWSE: I'm just studying it yet, very huge and impressive work, congrats to the author! The problem is to translate all the rom calls that is completely different on C64..
I also have tried to convert SJLOAD, but i have reached some very difficult routines i cannot understand and possibly need to be replaced.. I have some helping hands around so i havent give up yet to make it usable on plusi..
|
|