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Posted By

Gaia
on 2006-08-15
12:39:42
 C64 emulator in Flash

I know it's the enemy, but it's so cool I just could not stand it:

http://codeazur.com.br/stuff/fc64_final/

So who's gonna make a +4 emulator in Flash? happy

Posted By

Luca
on 2006-08-15
13:58:49
 Re: C64 emulator in Flash

I tried to load Voidrunner, then I laughed a lot, looking at all those flickering rasters happy

Posted By

Rachy
on 2006-08-16
03:34:22
 Re: C64 emulator in Flash

/me wonders: how is it possible? One thing I could not imagine about flash is writing a computer emulation in that stupid script language.

Posted By

Gaia
on 2006-08-16
04:54:39
 Re: C64 emulator in Flash

It requires Flash 9, and I believe they have added a lot more low level API's to that.

Posted By

Litwr
on 2006-08-16
08:43:16
 Re: C64 emulator in Flash

Can anybody say to me about advantages of Flash over Java? Java must be much faster...

Posted By

Rachy
on 2006-08-17
03:45:27
 Re: C64 emulator in Flash

@Litwr
IMO, there is no real difference between Java and Flash. Flash was always stepping closer to Java, which was a complete programming environment from day 1, while Flash needed 8 versions (and about 10 years) to catch up.
Since M$ is trying to force Java out of Windoze, Flash has a lot wider market share. Nowadays even development environments (with forms and all the stuff) are built on Flash, but this is just up to M$, when they decide to force Flash out of Windoze it will fall just as Java did a few years ago.
(And yes, M$ has plans... wink They are developing their own, "internally controlled" Flash replacement environment, called Sparkle http://www.eweek.com/article2/0,1895,1914903,00.asp, probably this was behind the scnenes, when Adobe bought Macromedia.)

Sorry for the off, I don't want to keep going on this topic, just wanted to say...



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