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Posted By
Luca on 2006-08-15 13:58:49
| Re: C64 emulator in Flash
I tried to load Voidrunner, then I laughed a lot, looking at all those flickering rasters
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Posted By
Rachy on 2006-08-16 03:34:22
| Re: C64 emulator in Flash
/me wonders: how is it possible? One thing I could not imagine about flash is writing a computer emulation in that stupid script language.
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Posted By
Gaia on 2006-08-16 04:54:39
| Re: C64 emulator in Flash
It requires Flash 9, and I believe they have added a lot more low level API's to that.
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Posted By
Litwr on 2006-08-16 08:43:16
| Re: C64 emulator in Flash
Can anybody say to me about advantages of Flash over Java? Java must be much faster...
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Posted By
Rachy on 2006-08-17 03:45:27
| Re: C64 emulator in Flash
@Litwr IMO, there is no real difference between Java and Flash. Flash was always stepping closer to Java, which was a complete programming environment from day 1, while Flash needed 8 versions (and about 10 years) to catch up. Since M$ is trying to force Java out of Windoze, Flash has a lot wider market share. Nowadays even development environments (with forms and all the stuff) are built on Flash, but this is just up to M$, when they decide to force Flash out of Windoze it will fall just as Java did a few years ago. (And yes, M$ has plans... They are developing their own, "internally controlled" Flash replacement environment, called Sparkle http://www.eweek.com/article2/0,1895,1914903,00.asp, probably this was behind the scnenes, when Adobe bought Macromedia.)
Sorry for the off, I don't want to keep going on this topic, just wanted to say...
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