Posted By
Strassen, Patrick on 2001-06-14
| Re : More info..
>>Also the Design & GFX was by Captain Carnage...... Was this you?
When I was at college I shared a house with a Guy, Chris, who was into Jeff Minter games and had an idea for a game based around his graphics, he wanted to be known by this name (?).
>>I was amazed by the rainbow bars you added to the >>borders of the game along with the fast smooth >>scrolling which is almost on par with Sonic on the >>Megadrive Wicked!
This was the last game that I sold and spent a couple of years trying to improve it (my first version was in Autobahn, for Tynesoft). The rainbow stuff was inspired by Jeff Minter's games.
>> Was Xcellor8 going to be a Mastertronic release >> before Gremlin Graphics snapped you up ?
At the time I had just finished doing a conversion for Gremlin Graphics (Bounder) through a 3rd party (DPA) and they liked the game (and didn't want me to change any of it).
>> Did you code Daley Thompsons Star Events (There was >> no authors name in-game) because your Street >> Olympics was very similar?
No, Street Olympics was 'inspired' by DT's Star events. I wasn't/am not good at graphics so I opted for Coronation Street houses.
>> Was there any other cool games you may not of added >> your name to or helped work with. In order of writing:
Published Vox, Autobahn, Pogo Pete, Street Olympics, Powerball, Bounder, Xcellor8, GWNN.
UnPublished/Not completed Warhawk, Suicide Express, Uridium (very minor), some Galaga shoot-em-up game.
In all the games I have ever written there is always a cheat (the typing of a word) allowing you to get infinite lives, not die or run at maximum speed automatically.
Thanks for taking an interest
Patrick
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