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Posted By

SVS
on 2005-07-28
10:15:12
 Re: New plussy emu

@BB
If BASIC stands for CBM BASIC, you could "speed up" it by using AustroSpeed Compiler happy

Posted By

RKSoft
on 2005-07-27
17:33:11
 Re: New plussy emu

@Luca
Well, i continue(d) my work on the basic version. Current, it is like Space Invaders but with the gfx of 1942. I don't know how to make the bg scrolling and enemy ki at the same time with an acceptable speed ??? And the next problem is the looping - i hate the multi character setting on c16/+4, because if i do an error the screen flickers

At last, i test the shapes mode, if i can make it easier with shapes, so i'll do it happy I let you know if i release a new demo version

Posted By

Gaia
on 2005-07-27
06:38:14
 Re: New plussy emu

It's a doc available as a link thru the emulator page:

http://nocash.emubase.de/pagezero.txt

Posted By

SVS
on 2005-07-27
05:52:42
 Re: New plussy emu

What's that "pagezero" documentation, pls?

Posted By

Degauss
on 2005-07-25
02:27:36
 Re: New plussy emu

I stuck on the "pagezero" documentation. I think it's a brilliant overview and i highly recommend it to everyone who's into +4/c64/vc20-programming

Posted By

Luca
on 2005-07-24
10:17:38
 Re: New plussy emu

Good!
We'll follow its evolution.

[OT] What about the BASIC 1942 version? We're stronlgy interested about wink

Posted By

RKSoft
on 2005-07-24
08:19:23
 New plussy emu

Hi, on the No cash project site there is a new emulator for c64 and c16 - it calls No$C64

No Cash

It emulates the commodore 64 but the vic20 and plus/4 too happy


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