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Posted By

MMS
on 2023-11-30
16:17:29
 Re: Bobby Bearing +7DGMF 101% (NTSC/PAL)

@Chronos: it is a fantastic release, though I lost my patience at a certain part I go upwards several screen long, then I fell down (if I remember well; I lost my sanity happy )



Posted By

Unreal
on 2023-11-30
08:24:14
 Re: Bobby Bearing +7DGMF 101% (NTSC/PAL)

Me waiting Defender Of The Crown! grin Btw Thanks for your stuff!

Posted By

MIK
on 2023-10-02
08:49:18
 Re: Bobby Bearing +7DGMF 101% (NTSC/PAL)

Cool, always better to have an original that belongs to the system, and now in full color! grin

Posted By

Csabo
on 2023-10-01
19:47:22
 Re: Bobby Bearing +7DGMF 101% (NTSC/PAL)

Fantastic work (from the Italian Research Enterprise) happy

Posted By

Luca
on 2023-10-01
17:48:02
 Re: Bobby Bearing +7DGMF 101% (NTSC/PAL)

Ok, map recoloured. I've found one room different in color compared to the Spectrum version.

Posted By

MIK
on 2023-10-01
17:16:29
 Re: Bobby Bearing +7DGMF 101% (NTSC/PAL)

Cool, nice find and in colour. happy

Posted By

KiCHY
on 2023-10-01
10:42:00
 Re: Bobby Bearing +7DGMF 101% (NTSC/PAL)

Some help for future mappers:
https://maps.speccy.cz/map.php?id=BobbyBearing&sort=4&part=2&ath=0

Posted By

Luca
on 2023-10-01
09:39:49
 Re: Bobby Bearing +7DGMF 101% (NTSC/PAL)

@George when you drag into the YAPE window a D64 image, the emulator loads the very first program in the directory, which is the Fast Load CMS V2.2.

Posted By

George
on 2023-10-01
09:32:54
 Re: Bobby Bearing +7DGMF 101% (NTSC/PAL)

Great game! Congrats.
Great music also! Is it correct that the game has no soundeffects and does nit start immidiatly when dragging the immage into Yape?

Posted By

Csabo
on 2023-09-30
07:59:05
 Re: Bobby Bearing +7DGMF 101% (NTSC/PAL)

Yep, it's definitely all fixed up, even better than the C64 version. IMHO fixing the colors (compared to the first conversion) is the biggest step forward, as it helps the navigation.

The only thing we're missing now is a properly colored map... If you're like "I'm on this blue screen, and I just came from a yellow one, where the heck is that" - the map is no help. Is anyone with some Photoshop skills up for some re-colouring of the current one? grin

Posted By

MIK
on 2023-09-30
05:08:47
 Re: Bobby Bearing +7DGMF 101% (NTSC/PAL)

Wow nice suprise! happy

Posted By

gerliczer
on 2023-09-30
04:15:16
 Re: Bobby Bearing +7DGMF 101% (NTSC/PAL)

bounce

Posted By

Murphy
on 2023-09-29
17:24:09
 Re: Bobby Bearing +7DGMF 101% (NTSC/PAL)

Nice release, thanks guys!

Posted By

Ati
on 2023-09-29
09:57:54
 Re: Bobby Bearing +7DGMF 101% (NTSC/PAL)

Finally! It is a good game. Thank you!
I wait the bmx game too...

Posted By

Luca
on 2023-09-29
09:29:11
 Re: Bobby Bearing +7DGMF 101% (NTSC/PAL)

Still can't decide if I like the most the release itself – congrats, guys! – or the usual raw irony I sustain since years and that seems to find no real end.

Posted By

Chronos
on 2023-09-29
09:29:11
 Bobby Bearing +7DGMF 101% (NTSC/PAL)

Bobby Bearing screenshotBobby Bearing is an isometric action-adventure game released by The Edge in 1986 for the Sinclair Spectrum. It was ported to the Amstrad CPC and Commodore 64 by Trevor Inns. Originally converted to our little machine by Ceekay and Plasma in just two days in 1990, but it was unplayable due to several critical game breaking bugs. So we (Csabo, Siz, Kichy and Me, Chronos) fixed it and put some extras in it.

Enjoy!


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