Re: New project: InDev Tester 16 Might be worth adding... Sega pads and other Retro multiple button pad/controllers can damage the TED chip.
The joystick ports also print characters on screen in BASIC, this might be useful to display as a damaged but working TED chip will also print wrong characters if a button or direction is held.
Re: New project: InDev Tester 16 I had not thought of a cartridge, good idea. It is also interesting to be able to access analog devices through a SID card. In this first version, however, I am only going to read keyboard and joysticks, but surely there will be updates in the future.
Re: New project: InDev Tester 16 Hey, nice! Some suggestions: - Make it run from cartridge - Support for analog controllers, 1351, paddles, etc. through SIDcard
If you need a cart PCB for testing, let me know. Keep it up!
New project: InDev Tester 16 I recently made a program to test keyboard, joysticks, paddles and mouse, which I called InDev Tester. The first version was for Commodore 128, then a version for Commodore 64 followed, and finally a version for MSX. Now I'm starting to design a version for Commodore 16. I hope I can fit the code, bitmap and character set in 12K. You can see screenshots of the other versions on my website: www.pastbytes.com/indevtester And here a short video showing all versions: