Login
Forum Help



Post Your Message
Username: (Login)

Topic:
Message:
 


Previous Messages
Posted By

Chicken
on 2016-03-01
17:22:46
 Re: PROJECT 64?

Hi SVS,
just to confirm and clarify what's been said before …

"Project64" is not only a Nintendo N64 emulator but also a CBM knowledge base. There's a document on plus/4 there which includes the erroneous $ff07 description (taken from the source mentioned by JamesC):

http://project64.c64.org/hw/plus4maps.txt

Scroll down to "Graphics Chip Register Map"

… and you'll find this:
"$FF07 65287 …
5 Flashing: 0 = yes, 1 = no"

gerliczer linked to a document which is based on various sources – one of them is "Project64". Since the information is contradictory to what other sources say, both descriptions for that bit are mentioned.

There's a similar situation for $ff11 in that document:
"Bit0-3 Volume. Maximum value is 8. //OR:// 0=Off, F=Highest"

Anyway, "PROJECT64" just refers to the "PROJECT64" documentation. It's not some magic hardware happy

Back to the FREEZE bit … In the description it says
"TED stop. If set, the TED stops it's counters and screen-generating, only single clock and refresh cycles remain."

I'm not 100% sure about the refresh cycles because I experienced (if I recall correctly) something different, i. e. memory corruption. Can anybody confirm this on real hardware?

Posted By

SVS
on 2016-03-02
02:52:38
 Re: PROJECT 64?

Yes me too I'm sure this bit causes TED freezing.
I was asking about that "Project 64" supposing it was a ghost/magic hardware mod happy)
Then do you confirm it was only a documentation taken from the Reference Guide?

Posted By

Chicken
on 2016-03-01
03:09:24
 Re: PROJECT 64?

It's definitely the FREEZE bit. I guess almost everybody interested in TED and demos has wondered about this bit and played around with it hoping to discover some magic trick happy Setting it is for instance a slow way to clear (or rather corrupt?) RAM.
Have to admit that I've never checked this in any of the emulators.

Posted By

JamesC
on 2016-02-29
14:41:54
 Re: PROJECT 64?

Ha. Now that I see what we're talking about, I agree with gerliczer.

Project64's TED data is a direct copy from the Plus/4 Programmers Reference Guide, page 423. Bit 5 of $FF07 is documented as a "flashing" bit. But looking at the TED System Technical Data Document, page 35, this is the "freeze" bit.

Playing around with YAPE seems to verify that bit 5 is really a freeze bit -- turning it on causes a black screen and the system seems to lock up.

The Programmers Reference Guide is clearly incorrect.

Posted By

gerliczer
on 2016-02-29
13:50:51
 Re: PROJECT 64?

Are you talking about this document, SVS? I think that only meant to mark that the documentation at Project 64 site is erroneous.

Posted By

JamesC
on 2016-02-29
14:47:35
 Re: PROJECT 64?

(Post cleared by JamesC, now that it's clear which document is being discussed. :) )

Posted By

SVS
on 2016-02-29
08:58:50
 PROJECT 64?

Who knows something about this? I've found on a document that bit 5 of TED Register 07 could be used as Flashing flag for "PROJECT 64".
Normally the same bit can halt all the TED counters.


Copyright © Plus/4 World Team, 2001-2024. Support Plus/4 World on Patreon