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| Previous Messages | Posted By
Chronos on 2013-09-19 16:03:49
| Re: A Byte's Life
weed's life
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Posted By
George on 2013-09-19 03:58:30
| Re: A Byte's Life
Great port. I like this game.
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Posted By
marcos64 on 2013-09-19 03:48:04
| Re: A Byte's Life
I always liked this game, it has some hipnotic atraction
I've noticed that it runs faster on C16. Great version!
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Posted By
Luca on 2013-09-19 02:51:43
| Re: A Byte's Life
Thank you Mkarcz! It works exactly like the c64 version, I used the C64 studio too, just changing some addresses here and there in order to set it for the 264 machines. Do a speed check between versions!
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Posted By
mkarcz on 2013-09-18 22:40:24
| Re: A Byte's Life
Awesome! I own Plus/4 too, I am sure going to give this port a try!
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Posted By
Luca on 2013-09-17 22:40:24
| A Byte's Life
Puffers? Gliders? Guns? What they're really talked about? Of course, those are some patterns which can occur, unexpectedly or not, while playing a session of the ultimate concept of math beauty ever: the Conway's Game Of Life!
In order to have a test run on the "C64 Studio" IDE, Marek "Mkarcz" Karcz, has just finished to code his own version of 'game of life' on Commodore 64, in less than 4Kb, read anything about his work in the dedicated blog page here. It's a pretty neat implementation, with fullscreen display and I/O feature to store the most notable sequences. "Let the C16 have it too!", that's what Luca/FIRE said! And that's the reason why now you can enjoy it on C16 too, with its set of archived patterns.
Enjoy the beautiness of life, death and what lies inbetween. On C16!
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