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| Previous Messages | Posted By
Luca on 2013-08-28 15:44:27
| Re: Knights & Demons
See, marcos64? We have long antennas!
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Posted By
marcos64 on 2013-08-28 09:59:45
| Re: Knights & Demons
Sorry, I forgot about this one
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Posted By
MIK on 2013-08-24 05:27:30
| Re: Knights & Demons
Would be nice if our system label was pink on the cassette like Mastertronic as yellow was always for the ZX Spectrum. Other than that this is very cool to see going on today!
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Posted By
Luca on 2013-08-23 05:27:30
| Knights & Demons
What were we thinking? We at Plus/4 World's HQ are seriously getting old, if a brand new game for Commodore 16 has popped out from a Spanish nowhere and we didn't hear a word about it! It's a real scandal, and now it's time to grasp at straws, and fix this outrageous event.
Kabuto Factory is a brand new - yet little but quite active - reality into the 8bit game developing. They cover the classic Spanish retroscene, and this means they mostly create stuff for ZX Spectrum, MSX and Amstrad CPC. Their passion for the old home computer times is so genuine to drive'em in the trade of their best games on cassette, for a paltry cost. But, as we cited before, they're quite active, and that's the reason why they stray into other platforms'developing too! And guess what? In July 2013, they converted Knights & Demons to various systems, including the C16!
The game's mechanics are based on those EORoid games, a beloved branch of the logical type. It has been converted by Baron Ashler aka Manuel Gómez Alcaide, with additional code and support by marcos64, which was formerly a friend of Plus/4 World representing our link with the Spanish side of C16.
A commercial release for the Commodore 16 version of Knights & Demons is on the way, as announced straight from Kabuto Factory, and you can see a preview of the package you'll get. Meanwhile, we hope that the guys at Kabuto Factory would delight us with further C16/Plus4 software in a near future.
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