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Posted By

George
on 2013-07-05
09:03:37
 Re: Screen Conversions from SD-Snatcher [MSX2] to Plus/4

My plan is to port some of the astonishing graphics to our system. I always looked jealous to the consoles of that time. I want to bring the feeling to our system. I don't promise to much for know, but did some other ports already.

Posted By

Csabo
on 2013-07-05
08:04:55
 Re: Screen Conversions from SD-Snatcher [MSX2] to Plus/4

Looks good! Since this is a preview, what are you plans to follow up?

Posted By

George
on 2013-07-05
04:43:11
 Re: Screen Conversions from SD-Snatcher [MSX2] to Plus/4

The source-Bitmap must be close to the graphic capabilities to TED.

* The source is a Bitmap in 320x200 (cutted and edited to fit all the graphics from the MSX 600x400 source)
* no dither
* covert and check the result. Some parts (e.g the Text) maybe not perfect (some kind of dithered).
* go back to your bitmap and move the part to one pixel left or right. check the result.

I got the perfect result, because the source was suitable for lossless conversion. The coulors are not as bright as in the MSX.

Posted By

MMS
on 2013-07-05
02:21:58
 Re: Screen Conversions from SD-Snatcher [MSX2] to Plus/4

really nice ones! Please also share the settings in gfxconvert, how you reached these perfect end result happy or no dithering at all?

Posted By

George
on 2013-07-05
04:00:44
 Re: Screen Conversions from SD-Snatcher [MSX2] to Plus/4

http://plus4world.powweb.com/sd.php?pid=17360

Posted By

George
on 2013-06-25
13:38:24
 Re: Screen Conversions from SD-Snatcher [MSX2] to Plus/4

Links are following, for those who want to get a little Konami-MSX felling on a real machine.

Posted By

Degauss
on 2013-06-24
16:45:46
 Re: Screen Conversions from SD-Snatcher [MSX2] to Plus/4

nice one! prg please!

Posted By

George
on 2013-06-25
13:30:55
 Screen Conversions from SD-Snatcher [MSX2] to Plus/4

Inspired from carrion, i made quickly some crystal-clear conversions to our machine from my beloved game Snatcher on the MSX2 from Hideo Kojima (Metal Gear Solid). This kind of story telling i would like to realize in a game i have in mind. Enjoy the artwork!






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