Previous Messages |
Posted By
MIK on 2011-08-25 04:22:15
| Re: YAPE 1.0.2
Oscar... Not sure what that is be it game or person. Sorry my bad.
Thinking out loud... Make me think back to CP4, (Amiga Plus/4 emu) when something like Gunlaw would offset the characters on the title screen as if it was using a different screen mode. Gunlaw would hang or run when it wanted. I even had to trick CP4 which I have long forgot how - to display Tom Thumb correctly!!
I'll grab me coat.
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Posted By
Gaia on 2011-08-24 01:49:29
| Re: YAPE 1.0.2
Nope. When in double clock mode and open borders (the TED being in an idle state), writing to FF19 caused artifacts due to a bug in a rarely used branch of the drawing code. This was pointed out by Krill (which I thank him for).
The autostart issue with Oscar is still unresolved. Believe it or not, sometimes it does work which makes it difficult to catch.
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Posted By
Csabo on 2011-08-23 11:43:39
| Re: YAPE 1.0.2
Yay, go Gaia! What was the TED drawing bug? Was it related to Oscar?
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Posted By
RoePipi on 2011-08-23 08:15:27
| Re: YAPE 1.0.2
I like when the first thing is to fix the bugs, and then add new features. Some companies really should consider it...
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Posted By
Luca on 2011-08-23 08:15:27
| YAPE 1.0.2
A badly needed update: some nasty bugs have been patched as well as the in-memory bitmap of the printer emulation is made visible via a GUI window (only as #4).
Anyway, let's see what's new this time:
- Printer job window (for now #4 only) - Turn off variable length buffering properly when recording media (fixes occasional clicks) - Not scanning joysticks when unavailable (Message Queue driver slowdown) - Column width and line feed bug for MPS803 emulation fixed - Regression bug in the printer cycle counter ironed out - Awkward TED drawing bug patched
You can grab the release at the usual place: Yape Homepage or check the Yape page.
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