Posted By
RĂ¼diger on 2006-04-16 12:59:18
| Bugs in Emerald Mine I & II
Just playing Emerald Mine I & II, I've found 2 bugs in the game. The bugs are same in both versions; Emerald Mine II is the same game as Emerald Mine I, but with other sound, new levels and the editor.
The first bug: In Teamwork player 2 can not use place dynamit. If player 2 uses the fire button, the game go into the menu.
The second bug: In Teamwork is level 0, 4, 8, 12, 16 & 20 other screens as in single player modus. In the editor of Emerald Mine II you can edit this teamwork-only levels at level 21 to 26. But in level 0 and 4 are the same screen, and the level 26 (in teamwork must them level 20) is not used.
It must be as follow:
single player teamwork level level
0 0 (editor 21) 1 1 2 2 3 3 4 4 (editor 21) 5 5 6 6 7 7 8 8 (editor 22) 9 9 10 10 11 11 12 12 (editor 23) 13 13 14 14 15 15 16 16 (editor 24) 17 17 18 18 19 19 20 20 (editor 25)
Has someone some ideas for fix this bugs?
In both versions for the c-64 are the same bugs.
Has someone created nice new levels for playing with the editor?
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