Previous Messages  | 
Posted By
   SVS on 2005-08-24 02:43:03
   |   Re: Programming Sprites like on the Vic-20-Souce Code included
  @funkydude: Why do not try my MegaAssembler? http://plus4world.com/sd.php?pid=10414
  Bye
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Posted By
   funkydude on 2005-08-23 23:44:22
  |   Re: Programming Sprites like on the Vic-20-Souce Code included
  You done any coding with this Csabo? It would be neat to write classics that were not ported to the plussy. I know 6502 ML and some TED stuff. Did it in junior high school.
  Fred  
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Posted By
   Csabo on 2005-08-23 13:39:52
  |   Re: Programming Sprites like on the Vic-20-Souce Code included
  Funkydude, this technique is well known on the Plus/4 and is widely used. "Sprites" on the C=16 & Plus/4 are really nothing but bitmap (or character) graphics. Take a look at Solo Spriter for example for a free usable-from-BASIC sprite routine + editor. There are a few others as well.
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Posted By
   funkydude on 2005-08-23 13:11:01
  |   Re: Programming Sprites like on the Vic-20-Souce Code included
  Hi - No USA - u want to make something with the plus/4?
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Posted By
   Patrick on 2005-08-23 09:48:55
  |   Re: Programming Sprites like on the Vic-20-Souce Code included
  hi funkydude. are u in holland?
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Posted By
   funkydude on 2005-08-21 02:21:25
  |   Programming Sprites like on the Vic-20-Souce Code included
  The Vic-20 uses the same technique to move soft sprites(custom characters) as the c16- Plus 4(except bit map mode). I know some assembly(no expert though, can someone transfer this code so it works on the Plus/4-c-16.
  Thank you  
  How to display bitmapped graphics.
  Bitmapping is a flexible technique that makes sprite animation look really smooth. A lot of ROM games (Examples: Jetpac, Turmoil, Fast Eddie, Gorf, Shamus, Predator, Black Hole, Ms. Pacman, Demon Attack) use bitmapping, though it does cost a lot of memory. Of the unexpanded 5K RAM that is normally available, less than 1K is left for variables or code. I have written a little program (Source, PRG image) that explains the use of bitmapped graphics.
  Link: http://wwwhome.cs.utwente.nl/~schooten/software/Vprog.html
  Admin edit: Direct link to Vic-20 code: http://wwwhome.cs.utwente.nl/~schooten/software/prog/bitmap.txt
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