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 |   Previous Messages  |  Posted By
   Harry Potter on 2024-01-06 10:05:11
  |   Re: AdvSkelVic65 updated!
  There is a small typo in the info file: the stub sizes were off.  The Vic20 binary without save game support or text compression was actually 1.80k, but today, I decreased it to 1.77k.  Other sizes decreased similarly.
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Posted By
   Harry Potter on 2023-12-29 11:00:55
  |   AdvSkelVic65 updated!
  Hi!  I just uploaded the latest copy of AdvSkelVic65.  Updates include save game support, better text compression and some optimizations.  Also included are some bug fixes.  You can find it at https://sourceforge.net/projects/cc65extra/files/.  I have to apologize about the start-up screen asking if you want to load a saved game and not doing so.    However, typing "load" or "save" in game seems to work.  I'm thinking of creating a Sci-Fi text adventure based on a space station but can't figure out a plot.  If you want to create a text adventure for small computers, try it out.  I'm working on the latest hi-end version but am getting problems with the 128k Plus4 version.
  BTW, the PET version had a bug where the room description's capitals are being displayed as punctuation characters. I got around this, but I don't know if text compression is working properly there.   I also fixed Out of Memory errors there.
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