Previous Messages |
Posted By
Stinaris on 2020-05-13 06:41:23
| Re: Use Kick C for Commodore plus/4 programming
|
|
|
Posted By
Mad on 2020-05-11 22:59:27
| Re: Use Kick C for Commodore plus/4 programming
It's by the group Camelot.. I was very impressed hearing from it, because these guys really know how to get the performance of their routines to the maximum. Their demos feature some of the best one framed effects on C64.. Must be great, if you are doing C as language on C64 and Plus/4..
|
|
Posted By
Stinaris on 2020-05-11 10:49:34
| Re: Use Kick C for Commodore plus/4 programming
I code the Gameboy in C and it's fine, you just have to watch for promotion and avoiding too much stack usage.
|
|
Posted By
Chronos on 2020-05-04 05:12:58
| Re: Use Kick C for Commodore plus/4 programming
Sounds interesting to me!
|
|
Posted By
carrion on 2020-05-04 04:13:26
| Use Kick C for Commodore plus/4 programming
Guys. Hope you are all well.
Do you know the recent programming language for C64 - Kick C? It is an addon (IMO) to Kick Assembler. It implements (at the moment) the subset of C language and adds some extra flavors.
I work on a small project for C64 using Kick C and decided to give it a try with plus/4 programming. And you know what? It works!
Kick C is (or will be) in my opinion very important tool for 8 bit programming and it already works with C+4 Isn't it great? Go check it on the c64portal.pl and/or YT channel. Again it's in polish. You can translate the article and you probably will get the idea from the video too. There's some small C programming that renders the colors. Go check it at:
https://c64portal.pl/2020/05/04/programowanie-w-kick-c-dla-commodore-plus-4/
Regards
|
|