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Posted By

Csabo
on 2024-04-07
20:52:36
 Re: AntiAir!

I think the "bullet" (that the player shoots) is the spaceship happy

Pretty neat game IMHO. The way the blocks limit your play area forces you to shoot the UFOs strategically.

Posted By

dLst
on 2024-04-07
16:51:39
 Re: AntiAir!

Thanks for the game. I played it and I enjoyed. I think it would be nicer if the bullets would be different as the spaceship. And the rockets start above the ship. It's good idea that the different ufos have different skills and objects.

Posted By

Csabo
on 2024-04-07
16:49:39
 AntiAir!

AntiAir screenshotInufuto has been hard at work once again. (For anyone not familiar with him, he's a prolific Japanese developer who writes games using his own C compiler and Assember for many platforms.) His new game is called "AntiAir", and since March 20th, his webpage has been filling up with system after system... And finally, system number #48 on his list is the Commodore 16, that is our time to finally enjoy this game!

The gameplay is familiar and simple: each level is cleared by annihilating all UFOs while avoiding falling bombs and blocks. Blocks cannot be destroyed by bullets but will disappear if hit by enemy bombs.

Let's get playing!


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