Previous Messages |
Posted By
RobertB on 2011-07-11 01:06:36
| Re: Valley of Treasures
Nice! It's good to have conversions.
Truly, Robert Bernardo Fresno Commodore User Group http://videocam.net.au/fcug July 23-24 Commodore Vegas Expo v7 2011 - http://www.portcommodore.com/commvex
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Posted By
Jakec on 2011-07-08 16:40:22
| Re: Valley of Treasures
I undertsand. The game has no description yet?
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Posted By
Csabo on 2011-07-08 10:31:18
| Re: Valley of Treasures
Jakec, the input in this game is a little odd, but you can make it work. Once you've started it up, press space (or any other key really) to toggle through the words. When you see "NORTH", press enter. This will move you from the starting position to the place where the game judges are with a sign. Here you can do "EXAMINE" (enter) "SIGN" (enter) for example. You'll get the hang of it
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Posted By
Chronos on 2011-07-08 06:00:35
| Re: Valley of Treasures
Csabo: Exactly
But if there any ACW version (like container) you can always expect an intro that sometimes better than the product höhö
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Posted By
Jakec on 2011-07-08 03:47:12
| Re: Valley of Treasures
I go North and nothing ususal... What happend? To go even further?
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Posted By
Csabo on 2011-07-07 09:40:33
| Re: Valley of Treasures
When you say noticed... You mean you noticed it on some C=64 site, looking for releases that can be easily converted?
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Posted By
Chronos on 2011-07-07 06:04:05
| Re: Valley of Treasures
Nice find! I noticed it too, but somehow missed it.. laziness?? Thx Kichy!
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Posted By
Csabo on 2011-07-06 06:04:05
| Valley of Treasures
Adventure fans rejoince! Kichy noticed a new adventure game recently released on C=64, and since it was written in BASIC, he quickly converted it to C=16. The game play is not the usual one, instead of typing, you select from a predefined list of commands. So, if you like adventures, get cracking! Who will be the first to solve it? :-)
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