Login
Forum Help



Post Your Message
="hidden" name="cat" value="Hardware">
Username: (Login)

Topic:
Message:
 


Previous Messages
Posted By

Gaia
on 2004-11-29
08:10:16
 Re: CBM4WIN

Because of licensing issues Yape/Win32 will never have support for cbm4win, unless the license of cbm4win/cbm4linux changes from GPL to LGPL.

Indeed, there's an interim version of Yape/SDL that has support for cbm4win, but I have never really been able to sort out a few hardware problems with my parallel port hence cbm4win just does not work reliably on my PC, so I could not finish up the support for it. Maybe I'll have it a go later.

On the other hand, I really doubt anyone would be willing to use the real drive with an emulator on the long run, because it is just way too slow from inside an emulator and custom loaders will never be supported anyway. You're just way better off transfering your disks with cbm4win's command line tools and load those images into the emulator.

By the way, in the meantime the first major public version of cbm4win has also been released.

Posted By

SVS
on 2004-11-24
05:12:41
 Re: CBM4WIN

It is spoken on that article, that is existing an "internal" version of Yape that already does supports CBM4WIN drive. What is exacly the today' situation? (Gaia...)

Posted By

Csabo
on 2004-11-09
18:28:10
 CBM4WIN

Crown gave me this link a while ago. Check it out if you are interested in getting Star Commander to work under Windows XP, but read the it carefully, as this not a fully public release (they call this the first "almost" public announcement).

Link: http://www.softwolves.pp.se/misc/arkiv/cbm-hackers/9/9915.html


Copyright © Plus/4 World Team, 2001-2024. Support Plus/4 World on Patreon