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 MMS on 2025-02-01 13:50:55
 | Re: Pigmy Converter
I remember I was 16 when I've first heard the Game Music C64 music collections. I had a old CRT TV from DDR I could use with my Commodore 16, and it had great and clear sounding speaker.
I literally listened to the Game Music demos for hours. I really enjoyed them. (my favourite was Game Music 5)
Maybe it was the first time I could listen to proper music on C16 with proper vibratio, sliding and even better sometimes sounded more and better than our humble 2 square channels we had. The Human Race or the Commando Highscore sounded so great. I could listen to real, long music masterpieces, not only few nice effects or a short catchy music (unfortunately the C16 could provide very little memory to the musicians).
For me Andras's converters, his music demos and converted games mean the start of a new era on the 264 series, and this music converter was a great example that our platform is capable much more that told by the C64 guys 
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