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Posted By

MMS
on 2018-02-11
19:08:34
 Re: Just a silly idea.. How about converting some game..

OFF/remark (as you wish)
sorry to be a little negative, but fitting the game into 16K is not a really good idea (if I understood well).
You have to leave out graphics, effect, maps to fit into the 16K.
(Please consider, how much better the 48K ZX Spectrum games to 16K versions)

I think back in the day the platform suffered a lot due to fact, that every company transferred chopped down lame 16K conversions, like Ghost and Goblins (OK, there was a programming bug, hires VS multi characters).
And Commodore made a failure by releasing C16 and C116 with 16K, they should came with 32K (or make the memory expansion much easier and more straighforwards, like C128's VDC's 64K expansion...)

I had C16 too when I was a kid, but I upgraded the memory to 64K as fast my parents could pay it ( happy ).
Without 64K, this computer is really, really limited and cannot show it's real potentials (and that1s why the gamers all left the platform, because there were very few impressive games due to limited RAM).



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