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Posted By

MMS
on 2017-11-13
17:49:48
 Re: SPECM GFX mode - concept phase

Thanks Guys for the feedbacks!

Update: final version with some better form of tail, more legs (LOL), better feet and my daugther "logo" on it (not really good, but eh, I am no good in logo).
And yeah, now she is a registered scener on CSDB, haha!

I feel sorry, that I can show here only C64 stuff, but that's life without a proper +4 ECM editor.
I show these pics to show this format's potentials.
Anyhow, if you do not like to see these limited colors here, just let me know happy

(The more I test, the more possibilites I see...Some great concepts in my mind)



One question: as you can see, there is a huge color difference between the two pictures.
One of them is Micro64 with PEPTO color cheme, while in the editor there are at least 10 color schemes for C64 you can chosse from.

The question: in case an ECM editor will emerge, which Plus/4 palette it should support?
Please vote!

(I prefer in YAPE the "Measured colors" palette, while Plus4Emu default also seems to be accurate to me)
(And in which way the selected Palette can be shared? )



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