Posted By
KiCHY on 2017-10-19 03:12:06
| Re: Let Us Make Your Dreams Come True Together (lumydctt)
Ahoy,
Friendly hints are coming, no intention of any harm...
The capability of loading a .PRG into the editor is not the same (nice feature btw) as including any file into your project. You should be able to include another source and any binary into a .lumy file. In case of binary files, it is useful to be able to specify a start address and length. Some ppl just like to organize the code into several source files (better readability, better organization, reusable source files, etc.) I assume your C# project is also divided into multiple smaller .cs files For example, a possible solution to separate the two kinds of include: .INCLUDE for source files, and .INCBIN for binary files, where you can give extra optional parameters. .INCLUDE "gfxlib.lumy" .INCBIN "charset.bin" ; Includes the whole binary file .INCBIN "charset.prg",2 ; Includes all bytes from program file, skipping the loading address bytes -INCBIN "charsets.prg",$1002,$800 ; Includes bytes from program file, skipping loading address and another $1000 bytes, and include only $800 bytes, not all bytes.
Please consider the usage of a less fancy font for tab texts (Editor, Monitor, etc.).
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