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Posted By

George
on 2017-02-03
07:58:55
 Re: Creating new Speech Data for the V364

I can understand Stefan obsession. For me the topic is really fascinating.

The "abeec" Demo doesn't work. Its the only Demo which uses uncompressed Data (configbyte is set to 03) all other demos use compressed data (Configbyte 4A).

Somebody should check the demo out on real hardware (c64 + MV and V364), to exclude the possiblity that the emulation doesn't work right. If thats the case, everthing stops here for me.

I don't think that the developer made false settings, because every Sample begins with 03 (but who knows).

While i write here, i have the idea to ask the devolopers of the Games (Gorf, etc..), how they made the sample data? Maybe they have some tech-documentation? We should ask them. e.g Eric Cotton made Gorf.



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