Posted By
RKSoft on 2016-08-07 19:32:57
| Re: BASIC Balloon Breaker
Maybe, anybody can convert it to assembler when the game is finish and/or can make music for? This would be great.
I think about a multiloader for loading levels and different charsets. What do you think? A single file game will have to limitation in levels.
@George A title screen, i will make it definitly but with another charset.
Update (translated with Google, so sorry for the translation): Preview # 3 and # 4 as a foretaste. The Preview # 4 already shows 2 different opponents, once a bird and 2 turtles. The bird will definitely come into play. Whether the turtles also come in or whether all are 2 types simultaneously, decides in the course of programming. Since the BASIC of Commodore is not the fastest, there are now 2 different ways:
- only one type of enemy is the screen and the type changes depending on the level
- all both are present, however, the opponents move then 3 times slower
Left: preview #3 ---- Right: preview #4
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