Posted By
Mad on 2016-03-12 12:00:29
| Re: Tilemap editor
I think it would be a good idea to have such a tool. However I just need a lightweight GUI library in C++ for it. If anyone has suggestions I would be very kind. There shouldn't be much library linking stuff, though. I have seen to many overblown GUI libraries like QT and so on already, so just some good smallweight ones please.
Or perhaps just the sourcecode for a C64 tool. edit: I send a private message to the author of charpad to provide the sources. Let's see what happens. ( Hopefully it's C++ :) )
By the way, if you want to do a real game, you must find a way to blit the sprites also in the characters already colored. Would be pretty impossible if you have hires. The only possibiliy I currently see is a big black halo around the sprites.
@kichy: Here the same with the inhouse tools.
Edit2: Apparently it is possible to move sprites over a hires background in multicolor. You just have to convert the hires char behind the sprite into a multicolor char. So if you do the tilesets perhaps I can do the game. :)
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