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Posted By

gerliczer
on 2015-01-05
07:06:22
 Re: Árok 2014

1) The graphic screen data (8000 bytes) surely can be in ROM. I'm not certain about the colour and luminance matrices (2*2000 bytes) but even if it's not possible there is a way.
2) No. It was written that the 12 bit DAC of the micro-controller was used.
3) Probably 512k was decided by other factors than design or necessity, like that's what BSZ had lying around or it was part of a developer board that he was using. Anyway, the deeper buffers you have the better for smoothing performance fluctuation.
4) No idea. Only BSZ could tell if anyone. Usually he's not posting here, but feel free to send him an e-mail.



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