Posted By
MIK on 2014-12-12 07:34:09
| Re: C16 Plus4 SD2IEC Game Project
This is also true for PRG's using something like Star Commander and some emulators even require the prg as part of the total length of the name, reduced to a max of 16 characters in total... we managed to cope with it up until now so I'm sure your be fine.
The nature of PC, Mac & Amiga have always allowed us to have the file names in full, perfect for the person downloading so they had everything they needed to know, but then it was up to that person to rename the file as they wished for whatever they were going to use it for. There are many emulators and ways to copy stuff to a real machine so goes without saying... Don't forget some programs also had SYS and G codes added to them so you knew how to start them when the start of Basic memory was full of machine code data. Either use a note book or any site that contains the covers if you need reminding that a game needs to be loaded with LOAD"",1,1 and any SYS codes such as Daley Thompson's Star Events, no need to add this is there unless your just sticking with emulation...
Your manage, but if you get really stuck... instead of using an A-B folder system, how about software house folders. That way you can have a mercenary.tap and secondcity.tap in the same folder, like you did with the C64 tap images on Lemon64.
PS. Maybe add a BASIC text.prg file to a folder that will then show you the non-standard loading info for a .tap, as a reminder of how too. Your always have a copy handy then.
|