Posted By
MMS on 2013-09-05 15:41:33
| Re: Last game
the developer will tell the secret on the final game storing full multicolor screens will not work. One screen is approx 6kb with color map, and the code and music... So then it should be rendered in the same way as on c64. I suppose it will be faster, as it will use pure optimised asm code instead of compiled one. btw gfx interaction from sw should be much slower than hw sprites.
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