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Posted By

MMS
on 2013-05-21
14:59:21
 Re: Loading hi-res full-screen pictures on C16?

well, not ewactly. When you switch on graphic on c16, the usable Ram goes to 2kb only, but in my childhood i managed to create a drawing prg within this. Plus/4 and c16 gfx are exactly the same. A standard hires or multicolor gfx takes on a d64 dics exactly 40blocks, that is 10kb ram. If it starts at $1800, You can load it from basic without issues. Within basic prg you should take care that prg will restart after load command, so setting A to 1 before load, then checking if you are after a load (GOTO switching to gfx) will solve your issue. Check GYURUK URA basic game for example in Emu first! I will check if Botticelli (my fav) is saving standard format? Btw FLI and other spec form may significantly increase size, and may not fit into 16kb, but never tested...



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