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Posted By

retroscener
on 2013-03-22
05:08:02
 Re: Unreleased games

Sprites are the obvious problem to work around for sure as the 264 series simply doesn't have any hardware sprites.

But the C64 only has 16 colours so surely that would have been a bigger problem regarding colour clashing, rather than the C16 which has 120 colours plus 8 shades of black at it's disposal, surely? (what do I know though, lol).

If this can happen, it would be fantastic to see the games work within 12K of memory, as HB2 was originally intended.



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