Posted By
Gaia on 2012-07-10 16:39:24
| Re: Slow Plus4Emu
Oddly, although plus4emu targeted "the" perfect emulation it was better optimized to run on slow hardware. You may try using software rendering (but that's perhaps quality 1, not sure...). In 2010 I looked into the code a bit deeply because I was playing with the idea of doing a proper Windows port (with the wonderful WTL) and it struck me a bit that its OpenGL driver was composing the video output from a multiple of weirdly sized vertexes, instead of just one. I never really understood why. So if someone is familiar with OpenGL, the source is out there and it can be fixed.
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