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Posted By

MMS
on 2012-02-20
13:47:52
 Re: plus4.com demo teamwork?

1 year ago I had some discussion on fluent 160 x 96 pixel animation standard (20x12 char to be more precise) via charsets. I mean a real standard including timing, delay between frames,, etc. It would look impressive.

I think I saw similar demo effects in the past even in Plussy demos, but only with 3 colors globally, my approach will let one extra color per 8x8 char (like normal multicolor CHR mode). I dunno, if this effect already widely used in C64 demos or not. I've just recently seen an impressive full screen C64 animation, probably similar method used.

If we would have a proper GFX-->Char converter, the rotation of nice 3D objects (eg. mipmapped cars from NFS, raytraced objects) would be easy to convert and fast to program. (similar to IstvanV Plus4emu's GFX converter of Logo Editor 2.0, but with color conversion and bigger object, 160 x 96 io. 128 x 64 )
If no such tool exist, then some slicing and manual work needed on the colormap, but I may do that.



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