Posted By
Degauss on 2006-09-29 14:51:28
| Re: XeO3...
I thought about a screenmode like the one chicken proposed. My conclusion was it is only suitable for demo-effects where you can spend most of your memory only for the screen-mode and define the memory-layout in a way that "address-generation" is easy
I've set up a screenmode that consists of 25 charsets and gives you the possibility to have something like a charset-based bitmap with two buffers and the option to do a quick-erase. (40 chars frontbuffer, 40 chars backbuffer, 48 chars "free patterns"). The "Do-I-Need-To-Mix-Graphics"-Test works the same way, Mike does it:
LDA screen BNE i_need_to_mix
Anyway: For a game i think you need more flexibility and Mikes approach suits better.
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