command/SAVE command/SAVE NAME SAVE -- Stores program in a storage device ABBREVIATION s <shift> A SYNOPSIS SAVE [<file>[,<device>[,<eot_flag>]]] FUNCTION This command stores a program currently in memory onto a tape or disk. If you just type the word SAVE and press <return>, your computer attempts to store the program on the tape. It has no way of checking if there is already a program on the tape in that location, so be careful with your tapes. If you type SAVE command followed by a name in quotes or a string variable name, the computer gives the program that name, so it may be more easily located and retrieved in the future. If you want to specify a device number for the SAVE, follow the name by a comma (after the quotes) and a number or numeric variable. After the number on a tape command, there can be a comma and a second number (0 or 1). If the second number is 1, the computer puts an END-OF-TAPE marker (<eot_flag>) after your program. If you are trying to LOAD a program and the computer finds one of these markers rather than the program you are trying to LOAD, you get a FILE NOT FOUND ERROR. INPUTS <file> - file name <device> - storage device number <eot_flag> - end-of-tape flag (0 or 1) RESULT The program currently in memory is stored in a storage device. EXAMPLES SAVE Stores program to tape without a name. SAVE "MONEY" Stores on tape with name MONEY. SAVE A$ Stores on tape with name in variable A$. SAVE "YOURSELF",8 Stores on disk with name YOURSELF. SAVE "GAME",1,1 Stores on tape with name GAME and places an END-OF-TAPE marker after the program. NOTES Device 1: tape drive. Device 8: disk drive. BUGS None SEE ALSO DLOAD DSAVE LOAD