Releases | |||||||||||
Name | Released By | Release Date | Distribution | Product Code | Retail Price | Format | Package | Rarity | Notes | Owned | |
Original release | Anco | 1986 | Commercial | £5.95 | Disk | Unspecified | 0 | ||||
Kingsoft release | Kingsoft | 1986 | Commercial | Cassette | Case | Unspecified | 1 | ||||
Original release | Anco | 1986 | Commercial | Cassette | Unspecified | 1 | |||||
Kingsoft disk | Kingsoft | 1986 | Commercial | Disk | Unspecified | 1 | |||||
Bongo Construction Set release | Kingsoft | Unknown | Commercial | Cassette | Unspecified | 1 | |||||
5 found. |
1 | Luca | 107,100 | |||||||||
2 | RoePipi | 83,500 | |||||||||
3 | Csabo | 74,900 | |||||||||
4 | Plus4Punk | 48,750 | |||||||||
5 | Chronos | 39,300 | |||||||||
6 | gerliczer | 34,150 | |||||||||
7 | Fonsis | 33,450 | |||||||||
8 | Atisoft | 32,150 | |||||||||
9 | Waz | 29,250 | |||||||||
10 | HoldCore | 28,050 | |||||||||
11 | MMS | 8,000 | |||||||||
12 | seff | 6,600 | |||||||||
13 | GigerPunk | 4,950 |
HVTC | |||||||||||
Bongo | |||||||||||
Bongo (Alternative) |
Derived Software | |||||||||||
Bongo (Byte Games 14) | |||||||||||
Bongo (Byte Games 15) | |||||||||||
Poldo |
Appeared On Compilations | |||||||||||
Plus-Paket II (alternative) | |||||||||||
Kingsoft Promo Disks (alternative) | |||||||||||
Kingsoft Promo Disks (2) | |||||||||||
Kingsoft Promo Disks (3) |
Publications | |||||||||||
Description: 100+4/2 (Book/Hungarian) pg. 34 | |||||||||||
Cheat: Commodore Világ 26 (Magazine/Hungarian) pg. 28 | |||||||||||
Advertisement: Commodore Computi... August 1986 (Magazine/English) pg. 45 | |||||||||||
Review: Commodore Welt C1... 3/86 (Magazine/German) pg. 7 | |||||||||||
Previewed: Commodore Welt C1... 3/88 (Magazine/German) pg. 19 | |||||||||||
Review: Aktueller Softwar... 5/1986 (Magazine/German) pg. 34 | |||||||||||
News: Aktueller Softwar... 5/1986 (Magazine/German) pg. 42 | |||||||||||
35: Your Commodore June 1986 (Magazine/English) | |||||||||||
Review: H And D's C16 Plu... Volume 1 Issue 2 (Magazine/English) | |||||||||||
Review: Commodore User 32 (Magazine/English) pg. 47 | |||||||||||
Review: Retro Gamer 56 (Magazine/English) pg. 82 |
Covers | |||||||||||
Cassette Front Cover (Anco) Size: 730 * 360 [Larger picture] | |||||||||||
Cassette Back Cover (Anco) Size: 730 * 360 [Larger picture] | |||||||||||
Cassette Front Cover (Kingsoft) Size: 730 * 483 | |||||||||||
Cassette Cover Inlay (German) Size: 950 * 616 | |||||||||||
Cassette Cover Instructions 2 (Kingsoft) Size: 730 * 486 | |||||||||||
Cassette Cover Instructions 3 (Kingsoft Release) Size: 730 * 518 | |||||||||||
Cassette Cover Instructions 4 (Kingsoft Release) Size: 730 * 518 | |||||||||||
Cassette Front Cover (Bongo Construction Set Release) Size: 730 * 517 | |||||||||||
Cassette Back Cover (Bongo Construction Set Release) Size: 730 * 1034 | |||||||||||
Disk Cover (Front) Size: 720 * 388 | |||||||||||
Disk Cover (Back) Size: 720 * 356 |
Physical Media | |||||||||||
Cassette (C16 Label) Size: 950 * 600 | |||||||||||
Cassette (C16 / Plus 4 Label) Size: 950 * 600 | |||||||||||
Cassette (Bongo Construction Set) Size: 950 * 600 | |||||||||||
Cassette (Anco) Size: 950 * 600 |
Differences Between Versions | |||||||||||
Latter Version Former Version The intro text of the final version references Winter Events, whereas the older version refers to the game as "Winter Olympics" (perhaps changed so as not to clash with the Tynesoft game of the same name). Editor menu: the option's text "tape menu" of the early version has been changed to "load save" in the newer one; the older version only has "c-16 tape" as I/O option but you can switch it to "c-16 disk" in the newer one; menu selection can be performed by pressing the fire button in the older version, changed to RETURN key in the latter one. |
Advertisement | |||||||||||
Casual Bug | |||||||||||
Apparently, this fatal bug which forces the game to get stuck, occurs randomly in the second screen, when the level includes two enemies and the player's sprite. In both the cases of losing a life or completing the task for that screen, the game occasionally crashes once one of the sprites crosses the lower central platform: the whole game stucks, music included. |
>3B45 00 | Unlimited lives | ||||||||||
>3B65 2C | Unlimited time |